Blog
Sep 03

Jumping back into 3D modeling

Here’s to the first week of development on TigerHawks! I’m getting back into 3D modeling and texturing, so I thought I’d cook up a quick reference fighter to use as FPO. Here are some step by step images of doing so. Next step, sticking it into Unity and hooking it up to the controller.

Wireframe model

planeModel

 

Texture mapping

UVMapping

 

Textures!

textures

 

Liked it? Take a second to support James on Patreon!

About The Author

Leave a reply

Your email address will not be published. Required fields are marked *

301 Moved Permanently

Moved Permanently

The document has moved here.