Monthly Archives: October 2016

A quick project

I need to brush up on what’s required when submitting to the iOS and Play Stores, so I thought I’d make a quick flappy bird game which features micropurchases and ads. I thought I’d use this opportunity to flex my muscles on character animation in Unity, as well. My daughter was eager to be involved, so she and possibly her cousins will be the hero characters.

Here are some quick mockups of the game. More pics later.

mockupmenu mockupgame