Just thought I'd share how TigerHawks is progressing. So far, we have: Player plane Enemy planes Way Points Enemy Spawning Mission Objectives Logistics UI Parallaxing Backdrops Afterburners Air Brakes Target Reticle Camera Leading
Aug
11
Jul
28
The most complicated model and print yet. Had to break him into many pieces, but it came out looking great!
Jun
02
After getting pretty far through the interview process at a local game company, I was inspired to attempt to model and print one of their characters from the game Excite Bear. Didn't get hired, but modelling and printing this little guy gave me a ton of experience. As it stands,... read more →
May
14
Finally got the protagonist textures moving in a direction I'm happy with. Now on to redoing his full body textures and refining the ghost girl model from before.
May
09
I've started to rework the original model for the protagonist on Traitor's Legacy after undergoing a considerable amount of training over the past month, in particular with the nose, ear, hair, lips and mouth. I think the new look is greatly improved over what I had before, which I've included... read more →
May
08
Back when I started TigerHawks, I hadn't started down the path of building anything in 3D. The game was originally supposed to be a 2D action shooter with 2D inter-mission social games between the pilots and crew, but I grew frustrated by the limitations and the sheer labor that 2D... read more →
Mar
20
Thought you guys might like to see some work on the Traitor's Legacy project. Story characters are going to be modeled and animated in 3D. This is the protagonist after getting rigged to a decent armature.
Feb
26
After completing some classes on 3D modeling (because I was tired of going this long in game development without knowing how to create 3D game assets), I found myself learning how to apply what I learned to 3D printing as a way to hone my skills. It has been... read more →
Nov
27
It's official. I've crossed the threshold into being a professional game developer, haha. Someone was nice enough to do a Let's Play walkthrough of my first Flash game. It's a little embarrassing to see my old artwork and all of the design glitches, but... it was good for a first... read more →
Nov
09
Hey all, the following is some music I'm making for the beginning of Traitor's Legacy on the train into town, before everything gets spooky. Let me know what you think.