Here's my first run at the theme song for Traitor's Legacy. Music composition is fun! I'm looking forward to fleshing out the rest of the soundtrack for the game. Let me know what you think.
Nov
07
Nov
04
These past few weeks, in an effort to train harder to become a more robust developer, I've switched from programming to 3D modeling. Today, it's music composition. I'm cooking through some more online courses in music composition for games. Thought I'd post up one of my practice sessions. I'll post... read more →
Nov
02
Hey all, Sorry for the wait. It's been a few months since my last update. I know it's bad to keep you all waiting that long for content, but here's what has been going on recently. First, is that work on Traitor's Legacy is in full swing. I'm really looking... read more →
Jul
17
Moving along with some more fighter concept art. You can see me create it on the Twitch stream. https://www.twitch.tv/videos/159875097
Jul
14
In researching other games in the arcade flight sim genre, I couldn't help but notice that I had a hard time telling them apart at first glance. My original concept art seemed to mimic the same, reaslistic-ish style, and in an effort to stand apart visually I've decided to reapproach... read more →
Jul
14
Hey all, it has been a little quiet around here, but for good reasons. I had to step out and join the real world for a bit, working at a bank as a software developer to run up some much needed revenue. Raising kids in Orange County is expensive, and... read more →
Jun
26
I miss having a white board. It really helped me in designing my games. Here's a look at what the board looked like when I was building LazerBeamz in 2008.
Jun
26
Here's an old character sheet I did for a coffee shop game when I used to work at Armor Games in 2008.
Oct
28
Oct
22
I need to brush up on what's required when submitting to the iOS and Play Stores, so I thought I'd make a quick flappy bird game which features micropurchases and ads. I thought I'd use this opportunity to flex my muscles on character animation in Unity, as well. My daughter... read more →