I found some old screen caps of Conjurer, back in the day when I was working on a prototype in 2008. Pretty ambitious for a Flash game. Thought you guys might like to see them.
Oct
16
Sep
03
Here's to the first week of development on TigerHawks! I'm getting back into 3D modeling and texturing, so I thought I'd cook up a quick reference fighter to use as FPO. Here are some step by step images of doing so. Next step, sticking it into Unity and hooking it... read more →
Aug
13
Hey everyone, It's been pretty quiet on here since I got a job as a Level 3 Support Engineer over at Resolve Systems, but I've decided to return to doing what I enjoy the most. Game Development! One of the roadblocks to doing this stuff full time has always been... read more →
Apr
20
At long last, a project that has been in the making for quite a long while has finally made it into production. I'm very excited to finally start in on this project, and I hope it does well! Traitor's Legacy is a choose-your-own-adventure, point-and-click story interspersed with a variety of... read more →
Apr
05
Most of these features were done last week, but I like to keep these updates in sync with r/gameDev's ScreenShotSaturdays. https://www.youtube.com/watch?v=5F1gY9hl8yE Sorry about the bad mic quality. A new headset mic is on my shortlist. In today's alpha video, we get to see the following new features: Wingman Plane The... read more →
Mar
22
Here's a look at the first video of alpha gameplay for TigerHawks. https://www.youtube.com/watch?v=wd1AEJMOifY As you can see, you can play as a Player Plane against a single Enemy Plane. The plane will roll depending on which direction you're turning. The enemy plane AI is just on a random, dumb algorithm... read more →
Mar
08
Here are a couple of assets for the hero and enemy planes. I needed full turn-arounds to really give the player a wild ride when it comes to evading missiles, performing evasive maneuvers, and crash diving after being destroyed. There was a short time when I considered building this... read more →
Feb
07
Here it is, a first run at the main logo for the game. I'm going for an aviator patch.
Feb
06
I heard a lot of good critiques from you guys stating that the female pilots weren't feminine enough, so I've done a second pass at them and posed their previous iteration next to them for reference. The ladies now have more slender necks, wider hips, more slender arms, and... read more →
Feb
05
Meet the female crew members. Except ol' blue-hair over there. Had to photobomb the pic I see. What a tool.