Blog

Dec 13
Dec 07
Dec 06

Main Character recolor

Since I've decided to use XNA as the engine, this frees me up to flex my muscles in character design. I've retouched the look of the main character, added a few gradients here, adjusted the color scheme, added some colored strokes, and included a little more detail to his costume.
Dec 03

Concept Art: Main Menu

I hate drawing logos. It feels like you spend hours of your day spinning your wheels, fretting over serif versus sans-serif, twitching between 3-point kerning and 4-point kerning. It's mind-numbing. But, in the end, you end up making something pretty good looking. It's a thankless job. I'd never want to... read more →
Nov 20
Nov 20
Nov 20

New Game Project: Conjurer

French Roast Games is proud to present our premiere project, Conjurer: Wrath of the Arcane, an action platformer RPG. The game will feature stunning 2D graphics, a large world to explore, creative platforming, intense attacks and powers against hordes of enemies, a rich story, and a long list of quests... read more →